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37,934 players on Rust servers right now 11,623 servers online 2,921 with players on 81 fresh wipes in the last three hours 10x PVE | Build & Chill | Deep Sea building: 3 players on now Updated every five minutes

LiveLive coverage · EU

10x PVE | Build & Chill | Deep Sea building

Key points

  • 3 of 50 players are on now, 6% full.
  • Over the last seven days it averages 3 players, with a peak of 10.
  • It ranks #1,748, the top 8% of all ranked servers, and #681 in EU.
  • The current map has been up 27d 13h, since Thursday 1 October, 18:17 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 11h, with the force wipe.
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10x monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 3 of 50 players

3/ 50players now 6% full
37-day averagepeak 10
#1,748ranktop 8% · #681 in EU
27d agolast wipemonthly schedule
7d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on 10x PVE | Build & Chill | Deep Sea building

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,748 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 23% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first

Force wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2
EU · groups of 8+ · 10x · monthly · 1 on average
0 / 100
CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|
EU · groups of 8+ · 5x · monthly · 2 on average
0 / 30
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
0 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
1 / 100

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at 10x PVE | Build & Chill | Deep Sea building?

At their busiest, its recent wipes averaged 4 players. Peak population on the latest wipe came 23 hours after it.

How often does 10x PVE | Build & Chill | Deep Sea building wipe, and at what times?

Once a month is all 10x PVE | Build & Chill | Deep Sea building wipes, together with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 27 days 13 hours. Its tags give wipes as monthly.

Tags and categories

Which Rust Live Stats filters and lists does 10x PVE | Build & Chill | Deep Sea building show up in?

On Rust Live Stats, 10x PVE | Build & Chill | Deep Sea building is listed under 10x Rust servers, live now, EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

What meaning do the tags on 10x PVE | Build & Chill | Deep Sea building carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts10 (Group limit): Team cap: 10; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server, which 10x PVE | Build & Chill | Deep Sea building publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is 10x PVE | Build & Chill | Deep Sea building at the moment?

10x PVE | Build & Chill | Deep Sea building is carrying 3 players at the moment, with 50 slots in total. Averaged across seven days, 3 players; the peak was 10. Between now and 48 hours back, 20:00 UTC drew the most players, 5 on average.

How does 10x PVE | Build & Chill | Deep Sea building compare with other Rust servers in the rankings?

Seven-day player hours place 10x PVE | Build & Chill | Deep Sea building at #1,748 overall, in the top 8% of ranked servers and #681 in Europe.

Map and rules

What rules does 10x PVE | Build & Chill | Deep Sea building enforce, and which settings does it use?

Read the name for the rate: 10x gathering on 10x PVE | Build & Chill | Deep Sea building. The cap on a group is 10 players. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on 10x PVE | Build & Chill | Deep Sea building?

Size 5,000, seed 484310: that is the procedural map the game generates for 10x PVE | Build & Chill | Deep Sea building. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is 10x PVE | Build & Chill | Deep Sea building hosted in?

Its EU tag places 10x PVE | Build & Chill | Deep Sea building in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 49.12.149.39:28000.

What is performance like on 10x PVE | Build & Chill | Deep Sea building?

The average server fps was 42 over the last 48 hours; the lowest was 5. Buildings, deployables and everything else in the world added up to a maximum of 226,958 entities. The highest memory usage was 5,365 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on 10x PVE | Build & Chill | Deep Sea building?

The setup on 10x PVE | Build & Chill | Deep Sea building is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does 10x PVE | Build & Chill | Deep Sea building stay online, and is it up right now?

Right now 10x PVE | Build & Chill | Deep Sea building is online. Based on the uptime it reports, the last restart was about 22 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to 10x PVE | Build & Chill | Deep Sea building?

Enter client.connect 49.12.149.39:28000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts10
Group limit Team cap: 10.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.