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79,700 players on Rust servers right now 11,793 servers online 3,567 with players on 247 fresh wipes in the last three hours IKS[211 Devblog]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

IKS[211 Devblog]

Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,917, the top 60% of all ranked servers.
  • The current map has been up 17d 0h, since Monday 12 October, 21:51 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,917ranktop 60%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IKS[211 Devblog]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,917 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350

Quick answers

from the figures on this page

Wiping

On what timetable does IKS[211 Devblog] wipe?

The record holds too few of IKS[211 Devblog]'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does IKS[211 Devblog] show up in?

The Rust Live Stats lists that include IKS[211 Devblog] are Modded Rust servers live now. You will find it on the server list under Type: Modded.

How should you read the tags on IKS[211 Devblog]?

These are the tags IKS[211 Devblog] makes public: mp10 (Max players): The slot count is 10; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): The game changes here through plugins or settings, so it is Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it; stok (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is IKS[211 Devblog] at the moment?

IKS[211 Devblog] is not online at the moment, having last been seen 13 days 10 hours ago.

Where does IKS[211 Devblog] sit in the server rankings?

On player hours for the past seven days, IKS[211 Devblog] sits at #12,917, inside the top 60% of ranked servers.

Settings and map

Which settings and rules are in force on IKS[211 Devblog]?

The name IKS[211 Devblog] carries no gather rate. Group limits are not published. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Anti-cheat: VAC from Valve is off.

About the server

Which region is IKS[211 Devblog] hosted in?

No region is published by IKS[211 Devblog]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 195.133.35.171:27015 is its address.

What version of Rust is running on IKS[211 Devblog]?

The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is IKS[211 Devblog] up now, and how steady is its uptime?

At the time of this update, IKS[211 Devblog] is down, last seen 13 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 16 October 2026.

Connecting

What steps connect you to IKS[211 Devblog]?

Enter client.connect 195.133.35.171:27015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players The slot count is 10.
v2164
Protocol Join only if your game is on protocol 2164.

Mods and access

oxide
Oxide Plugin framework: Oxide (uMod).
modded
Modded The game changes here through plugins or settings, so it is Modded.

Other

hb68d7370
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.
stok
Custom tag Not one of Rust's standard tags — a plugin or the owner added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.