The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,998, the top 70% of all ranked servers.
- The current map has been up 27d 17h, since Friday 2 October, 07:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,998 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 07:49 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:20 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Monday 28 September 2026, 23:59 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 26 September 2026, 21:05 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TEST?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does TEST wipe?
TEST wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 days 17 hours have passed since this world was generated.
Tags and filters
Where does TEST appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TEST are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
How should you read the tags on TEST?
These are the tags TEST makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on TEST?
TEST is not online at the moment, having last been seen 26 days 13 hours ago.
Where does TEST sit in the server rankings?
Ranked by seven-day player hours, TEST is #15,998, placing it in the top 70% of ranked servers.
Map and rules
What settings and rules does TEST run?
Nothing in the name of TEST states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for TEST?
A procedural map of 3,250 with seed 387396033, generated by the game, runs on TEST. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is TEST hosted in?
No region is published by TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 195.138.91.141:28015.
What Rust version is TEST on?
TEST operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST stay online, and is it up right now?
TEST is currently offline, with its last appearance 26 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.
Getting on
What steps connect you to TEST?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.138.91.141:28015.