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104,075 players on Rust servers right now 11,902 servers online 4,038 with players on 426 fresh wipes in the last three hours A Rust Server: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

A Rust Server

Key points

  • 1 of 40 players are on now, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,385, the top 33% of all ranked servers.
  • The current map has been up 13d 23h, since Thursday 15 October, 19:17 UTC.
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vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 1 of 40 players

1/ 40players now 2% full
07-day averagepeak 1
#7,385ranktop 33%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Rust Server

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,385 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
76 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
347 / 350

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on A Rust Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

How often does A Rust Server wipe, and at what times?

The record holds too few of A Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 13 days 23 hours.

Tags and filters

Which Rust Live Stats filters and lists does A Rust Server show up in?

These are the Rust Live Stats lists A Rust Server fits: Modded Rust servers live now. Under the filters Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on A Rust Server?

These are the tags A Rust Server makes public: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on A Rust Server right now?

Live now: 1 players on A Rust Server, out of 40 slots. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 04:00 UTC, at 1 players on average.

How does A Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, A Rust Server is #7,385, placing it in the top 33% of ranked servers.

Rules and settings

What settings and rules does A Rust Server run?

The name A Rust Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for A Rust Server?

A procedural map of 1,500 with seed 1234, generated by the game, runs on A Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does A Rust Server sit geographically?

Nothing on A Rust Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 195.154.155.84:28015.

What is performance like on A Rust Server?

The average server fps was 239 over the last 48 hours; the lowest was 236. Entity count reached 9,479: buildings, deployables and the rest of the world. Up to 1,683 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Rust Server?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is A Rust Server, and is it online at the moment?

A Rust Server is up and running at this moment. About 6 days 4 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to A Rust Server?

Enter client.connect 195.154.155.84:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players 40 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.