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69,565 players on Rust servers right now 11,733 servers online 3,618 with players on 128 fresh wipes in the last three hours (Wunders) Walking Dead | Zombie Survival: 0 players on now Updated every five minutes

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(Wunders) Walking Dead | Zombie Survival

Key points

  • 0 of 250 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,261, the top 69% of all ranked servers.
  • The current map has been up 26d 14h, since Thursday 1 October, 22:07 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 6h, with the force wipe.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 250 players

0/ 250players now 0% full
07-day averagepeak 1
#15,261ranktop 69%
26d agolast wipeno schedule published
8d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on (Wunders) Walking Dead | Zombie Survival

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,261 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 6h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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178 / 500
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
46 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on (Wunders) Walking Dead | Zombie Survival?

Recent wipes on this server averaged a peak of 1 players at their busiest. 14 hours after the latest wipe, the crowd reached its peak.

On what timetable does (Wunders) Walking Dead | Zombie Survival wipe?

Once a month is all (Wunders) Walking Dead | Zombie Survival wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 14 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does (Wunders) Walking Dead | Zombie Survival show up in?

These are the Rust Live Stats lists (Wunders) Walking Dead | Zombie Survival fits: Modded Rust servers live now and Rust zombie servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on (Wunders) Walking Dead | Zombie Survival carry?

These are the tags (Wunders) Walking Dead | Zombie Survival makes public: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is (Wunders) Walking Dead | Zombie Survival at the moment?

(Wunders) Walking Dead | Zombie Survival is carrying 0 players at the moment, with 250 slots in total. Peak over the past week: 1. Average: 0 players.

What position does (Wunders) Walking Dead | Zombie Survival hold among Rust servers?

Ranked by seven-day player hours, (Wunders) Walking Dead | Zombie Survival is #15,261, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does (Wunders) Walking Dead | Zombie Survival run?

No gather rate appears in the name (Wunders) Walking Dead | Zombie Survival. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for (Wunders) Walking Dead | Zombie Survival?

A procedural map of 3,000 with seed 27463635, generated by the game, runs on (Wunders) Walking Dead | Zombie Survival. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is (Wunders) Walking Dead | Zombie Survival hosted in?

There is no region from (Wunders) Walking Dead | Zombie Survival. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 195.201.167.33:28015.

What is performance like on (Wunders) Walking Dead | Zombie Survival?

It never went below 49 server fps in the last 48 hours, averaging 59. Buildings, deployables and everything else in the world added up to a maximum of 49,523 entities. The highest memory usage was 1,801 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on (Wunders) Walking Dead | Zombie Survival?

(Wunders) Walking Dead | Zombie Survival operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does (Wunders) Walking Dead | Zombie Survival stay online, and is it up right now?

At the time of this update, (Wunders) Walking Dead | Zombie Survival is live. About 4 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to (Wunders) Walking Dead | Zombie Survival?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.201.167.33:28015.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players The slot count is 250.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.