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50,509 players on Rust servers right now 11,676 servers online 3,178 with players on 130 fresh wipes in the last three hours IKS[211 Devblog]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

IKS[211 Devblog]

Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,917, the top 60% of all ranked servers.
  • The current map has been up 16d 11h, since Monday 12 October, 21:51 UTC.
Join
modded

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#12,917ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on IKS[211 Devblog]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,917 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe days

When does IKS[211 Devblog] wipe?

IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 11 hours.

Tags and filters

Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?

On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded.

What do the tags listed for IKS[211 Devblog] signify?

These are the tags IKS[211 Devblog] makes public: mp10 (Max players): Slots: 10; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Plugins or settings changes put this under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on IKS[211 Devblog]?

IKS[211 Devblog] reads offline at the moment; the last sighting was 12 days 21 hours ago.

How does IKS[211 Devblog] compare with other Rust servers in the rankings?

Player hours over seven days put IKS[211 Devblog] at #12,917, in the top 60% of all ranked servers.

Rules and settings

What rules does IKS[211 Devblog] enforce, and which settings does it use?

No gather rate appears in the name IKS[211 Devblog]. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. VAC is off: Valve's anti-cheat.

Server facts

Which region is IKS[211 Devblog] hosted in?

Nothing on IKS[211 Devblog] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 195.211.99.82:27015 is its address.

What version of Rust is running on IKS[211 Devblog]?

The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is IKS[211 Devblog] up now, and how steady is its uptime?

At the time of this update, IKS[211 Devblog] is down, last seen 12 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.

Connecting

What steps connect you to IKS[211 Devblog]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.211.99.82:27015.

Server tags

what each one means

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players Slots: 10.
v2164
Protocol Join only if your game is on protocol 2164.

Mods and access

oxide
Oxide It runs the plugin framework Oxide (uMod).
modded
Modded Plugins or settings changes put this under Modded.

Other

hb68d7370
Custom tag A plugin or the owner set this tag; it is not standard Rust.
stok
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.