The count
Live coverage · Rust server
IKS[211 Devblog]
Offline IKS[211 Devblog] is not on the server list right now. The figures below are from when it was last seen, 12d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,917, the top 60% of all ranked servers.
- The current map has been up 16d 11h, since Monday 12 October, 21:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on IKS[211 Devblog]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,917 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does IKS[211 Devblog] wipe?
IKS[211 Devblog]'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 16 days 11 hours.
Tags and filters
Where does IKS[211 Devblog] appear in Rust Live Stats lists and filters?
On Rust Live Stats, IKS[211 Devblog] is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded.
What do the tags listed for IKS[211 Devblog] signify?
These are the tags IKS[211 Devblog] makes public: mp10 (Max players): Slots: 10; v2164 (Protocol): Join only if your game is on protocol 2164; oxide (Oxide): It runs the plugin framework Oxide (uMod); modded (Modded): Plugins or settings changes put this under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on IKS[211 Devblog]?
IKS[211 Devblog] reads offline at the moment; the last sighting was 12 days 21 hours ago.
How does IKS[211 Devblog] compare with other Rust servers in the rankings?
Player hours over seven days put IKS[211 Devblog] at #12,917, in the top 60% of all ranked servers.
Rules and settings
What rules does IKS[211 Devblog] enforce, and which settings does it use?
No gather rate appears in the name IKS[211 Devblog]. No group limit appears in its listing. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. VAC is off: Valve's anti-cheat.
Server facts
Which region is IKS[211 Devblog] hosted in?
Nothing on IKS[211 Devblog] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 195.211.99.82:27015 is its address.
What version of Rust is running on IKS[211 Devblog]?
The setup on IKS[211 Devblog] is Rust network protocol 2164 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is IKS[211 Devblog] up now, and how steady is its uptime?
At the time of this update, IKS[211 Devblog] is down, last seen 12 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 14 October 2026.
Connecting
What steps connect you to IKS[211 Devblog]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.211.99.82:27015.