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38,808 players on Rust servers right now 11,700 servers online 2,943 with players on 91 fresh wipes in the last three hours Conflict TEST privato: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Conflict TEST privato

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,605, the top 39% of all ranked servers.
  • The current map has been up 1d 21h, since Tuesday 27 October, 04:45 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#8,605ranktop 39%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Conflict TEST privato

Players

AveragePeakWipe
00.250.50.75103:0012:0021:0005:0014:0000:00Wiped Tue 27 Oct, 04:45 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,605 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does Conflict TEST privato wipe, and at what times?

Conflict TEST privato's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 45 hours have passed since this world was generated.

Tags and categories

Where does Conflict TEST privato appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Conflict TEST privato fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What meaning do the tags on Conflict TEST privato carry?

These are the tags Conflict TEST privato makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Conflict TEST privato at the moment?

Conflict TEST privato is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 09:00 UTC, at 1 players on average.

How does Conflict TEST privato compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Conflict TEST privato is #8,605, placing it in the top 39% of ranked servers.

Settings and map

What rules does Conflict TEST privato enforce, and which settings does it use?

Nothing in the name of Conflict TEST privato states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on Conflict TEST privato?

A procedural map, generated by the game, runs on Conflict TEST privato.

Server facts

Where does Conflict TEST privato sit geographically?

Nothing on Conflict TEST privato states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 195.231.99.253:28015 is its address.

What version of Rust is running on Conflict TEST privato?

Rust network protocol 2635 and build 168909 on Windows is what Conflict TEST privato runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Conflict TEST privato up now, and how steady is its uptime?

Right now Conflict TEST privato is online. It was online for 47 of 48 hours in the last 2 full days, or 98% of the time. Rust Live Stats has tracked it since 26 October 2026.

Getting on

What is the way to connect to Conflict TEST privato?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.231.99.253:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.