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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 4 fresh wipes in the last three hours SoloOffline: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SoloOffline

Offline SoloOffline is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • The current map has been up 45d 9h, since Sunday 13 September, 10:17 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
–rankscore 0
45d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on SoloOffline

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank over time

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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Quick answers

from the figures on this page

Wipe schedule

When does SoloOffline wipe?

Too few wipes are recorded for SoloOffline to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 45 days 9 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does SoloOffline show up in?

On Rust Live Stats, SoloOffline is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for SoloOffline signify?

These are the tags SoloOffline makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is SoloOffline at the moment?

Last seen 45 days 9 hours ago, SoloOffline is offline right now.

Settings and map

Which settings and rules are in force on SoloOffline?

The name SoloOffline carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on SoloOffline?

SoloOffline uses a procedural map, which the game generates.

Server facts

What location is SoloOffline in?

Nothing on SoloOffline states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 195.3.134.230:28015.

What version of Rust is running on SoloOffline?

SoloOffline operates on Windows with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.

How reliable is SoloOffline, and is it online at the moment?

As of now, SoloOffline is offline; the last sighting was 45 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to SoloOffline?

Enter client.connect 195.3.134.230:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.