The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,009, the top 27% of all ranked servers.
- The current map has been up 3d 9h, since Sunday 25 October, 14:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,009 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 14:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 24 October 2026, 10:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 22 October 2026, 15:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 11:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 09:02 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 8.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 19:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 12:26 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.3 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 20:36 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.7 days
- Players before
- 0
Show 4 earlier wipes
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 21:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 14:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 13:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 09:24 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Name of Server as Shown on the Client Server List?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Name of Server as Shown on the Client Server List wipe?
Name of Server as Shown on the Client Server List wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 3 days 9 hours.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Name of Server as Shown on the Client Server List?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not online at the moment, having last been seen 24 hours ago. Peak over the past week: 1. Average: 1 players. The busiest hour in the past 48 was 20:00 UTC, averaging 1 players.
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #6,009, placing it in the top 27% of ranked servers.
Rules and settings
What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.
Server details
What location is Name of Server as Shown on the Client Server List in?
There is no region from Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 196.176.70.77:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Name of Server as Shown on the Client Server List, and is it online at the moment?
At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 24 hours ago. 43 of 168 hours were online in the last 7 full days, giving 26% uptime. The first sighting by Rust Live Stats was on 23 September 2026.
How to join
What steps connect you to Name of Server as Shown on the Client Server List?
Enter client.connect 196.176.70.77:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.