The count
Live coverage · Rust server
PhantomZone1
Offline PhantomZone1 is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,641, the top 71% of all ranked servers.
- The current map has been up 36d 15h, since Wednesday 23 September, 10:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PhantomZone1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,641 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does PhantomZone1 wipe, and at what times?
PhantomZone1's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 36 days 15 hours have passed since this world was generated.
Tags and filters
Where does PhantomZone1 appear in Rust Live Stats lists and filters?
On Rust Live Stats, PhantomZone1 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on PhantomZone1?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which PhantomZone1 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on PhantomZone1 right now?
PhantomZone1 reads offline at the moment; the last sighting was 35 days 15 hours ago.
Where does PhantomZone1 sit in the server rankings?
On player hours for the past seven days, PhantomZone1 sits at #15,641, inside the top 71% of ranked servers.
Rules and settings
What rules does PhantomZone1 enforce, and which settings does it use?
The name PhantomZone1 carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PhantomZone1?
PhantomZone1 uses a procedural map, which the game generates.
Server facts
What location is PhantomZone1 in?
There is no region from PhantomZone1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 197.184.116.195:28015.
What Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 on Windows is what PhantomZone1 runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is PhantomZone1 up now, and how steady is its uptime?
As of now, PhantomZone1 is offline; the last sighting was 35 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to PhantomZone1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 197.184.116.195:28015.