The count
Live coverage · Rust server
PhantomZone1
Offline PhantomZone1 is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,234, the top 61% of all ranked servers.
- The current map has been up 35d 9h, since Wednesday 23 September, 10:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PhantomZone1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,234 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does PhantomZone1 wipe, and at what times?
The record holds too few of PhantomZone1's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 35 days 9 hours.
Tags and categories
Which Rust Live Stats filters and lists does PhantomZone1 show up in?
The Rust Live Stats lists that include PhantomZone1 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on PhantomZone1 carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which PhantomZone1 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on PhantomZone1?
PhantomZone1 reads offline at the moment; the last sighting was 34 days 20 hours ago.
Where does PhantomZone1 sit in the server rankings?
Player hours over seven days put PhantomZone1 at #13,234, in the top 61% of all ranked servers.
Rules and settings
What settings and rules does PhantomZone1 run?
Nothing in the name of PhantomZone1 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for PhantomZone1?
A procedural map, generated by the game, runs on PhantomZone1.
Server details
Where does PhantomZone1 sit geographically?
No region is published by PhantomZone1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 197.185.135.52:28015.
What Rust version is PhantomZone1 on?
Rust network protocol 2633 and build 164530 on Windows is what PhantomZone1 runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is PhantomZone1, and is it online at the moment?
At the time of this update, PhantomZone1 is down, last seen 34 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 23 September 2026.
Connecting
What is the way to connect to PhantomZone1?
Enter client.connect 197.185.135.52:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.