Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,204 players on Rust servers right now 11,737 servers online 3,347 with players on 125 fresh wipes in the last three hours oxide test server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

oxide test server

Offline oxide test server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,789, the top 72% of all ranked servers.
  • The current map has been up 32d 21h, since Saturday 26 September, 02:46 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,789ranktop 72%
32d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on oxide test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,789 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does oxide test server wipe?

The record holds too few of oxide test server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 32 days 21 hours.

Tags and filters

Where does oxide test server appear in Rust Live Stats lists and filters?

On Rust Live Stats, oxide test server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on oxide test server?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs165948 (Build): Build: 165948; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list oxide test server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on oxide test server?

oxide test server reads offline at the moment; the last sighting was 32 days 7 hours ago.

Where does oxide test server sit in the server rankings?

Ranked by seven-day player hours, oxide test server is #16,789, placing it in the top 72% of ranked servers.

Map and rules

What rules does oxide test server enforce, and which settings does it use?

No gather rate appears in the name oxide test server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Server details

Which region is oxide test server hosted in?

No region is published by oxide test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 197.46.210.108:28015 is its address.

What version of Rust is running on oxide test server?

Rust network protocol 2634 and build 165948 on Windows is what oxide test server runs. Steam updates it for you, but your game needs the same protocol to join.

Does oxide test server stay online, and is it up right now?

As of now, oxide test server is offline; the last sighting was 32 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 26 September 2026.

How to join

How do you get onto oxide test server?

Enter client.connect 197.46.210.108:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs165948,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs165948
Build Build: 165948.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.