The count
Live coverage · Rust server
pllm-test-0
Offline pllm-test-0 is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,427, the top 71% of all ranked servers.
- The current map has been up 16d 4h, since Tuesday 13 October, 00:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pllm-test-0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,427 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does pllm-test-0 wipe?
Too few wipes are recorded for pllm-test-0 to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 16 days 4 hours.
Tags and filters
Which Rust Live Stats filters and lists does pllm-test-0 show up in?
On Rust Live Stats, pllm-test-0 is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on pllm-test-0?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which pllm-test-0 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on pllm-test-0?
Last seen 16 days 4 hours ago, pllm-test-0 is offline right now.
What position does pllm-test-0 hold among Rust servers?
Player hours over seven days put pllm-test-0 at #15,427, in the top 71% of all ranked servers.
Map and rules
What settings and rules does pllm-test-0 run?
The name pllm-test-0 carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on pllm-test-0?
pllm-test-0 uses a procedural map, which the game generates.
Server details
What location is pllm-test-0 in?
There is no region from pllm-test-0. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 198.13.252.12:28015 is its address.
What version of Rust is running on pllm-test-0?
pllm-test-0 operates on Linux with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.
How reliable is pllm-test-0, and is it online at the moment?
As of now, pllm-test-0 is offline; the last sighting was 16 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto pllm-test-0?
Enter client.connect 198.13.252.12:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.