The count
Live coverage · Rust server
Brett's Rust Development Server
Offline Brett's Rust Development Server is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,865, the top 72% of all ranked servers.
- The current map has been up 27d 11h, since Friday 2 October, 00:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Brett's Rust Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,865 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Brett's Rust Development Server wipe, and at what times?
Too few wipes are recorded for Brett's Rust Development Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 11 hours.
Lists and tags
Which Rust Live Stats filters and lists does Brett's Rust Development Server show up in?
The Rust Live Stats lists that include Brett's Rust Development Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Brett's Rust Development Server carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Brett's Rust Development Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Brett's Rust Development Server right now?
Brett's Rust Development Server is not online at the moment, having last been seen 18 days 19 hours ago.
How does Brett's Rust Development Server compare with other Rust servers in the rankings?
On player hours for the past seven days, Brett's Rust Development Server sits at #15,865, inside the top 72% of ranked servers.
Map and rules
What rules does Brett's Rust Development Server enforce, and which settings does it use?
Nothing in the name of Brett's Rust Development Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Brett's Rust Development Server?
Brett's Rust Development Server uses a procedural map, which the game generates.
About the server
Which region is Brett's Rust Development Server hosted in?
No region is published by Brett's Rust Development Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 198.182.176.66:28015.
What version of Rust is running on Brett's Rust Development Server?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Brett's Rust Development Server, and is it online at the moment?
Brett's Rust Development Server is currently offline, with its last appearance 18 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 10 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Brett's Rust Development Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 198.182.176.66:28015.