The count
Live coverage · Rust server
Typical 2X
Offline Typical 2X is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,226, the top 71% of all ranked servers.
- The current map has been up 38d 2h, since Sunday 20 September, 05:09 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Typical 2X
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,226 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 20 September 2026, 05:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 21:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Typical 2X?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.
How often does Typical 2X wipe, and at what times?
Typical 2X's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 38 days 2 hours.
Lists and tags
Where does Typical 2X appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Typical 2X fits: 2x Rust servers live now and Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Gather rate: 2x it appears on the server list.
What meaning do the tags on Typical 2X carry?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list Typical 2X publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Typical 2X at the moment?
Typical 2X is not online at the moment, having last been seen 33 days 1 hours ago.
How does Typical 2X compare with other Rust servers in the rankings?
Player hours over seven days put Typical 2X at #16,226, in the top 71% of all ranked servers.
Map and rules
Which settings and rules are in force on Typical 2X?
Gather rates on Typical 2X are 2x, as its name states. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Typical 2X?
Size 3,500, seed 1561417458: that is the procedural map the game generates for Typical 2X. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does Typical 2X sit geographically?
No region is published by Typical 2X. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 199.30.67.210:28015.
What Rust version is Typical 2X on?
Typical 2X operates on Linux with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Typical 2X, and is it online at the moment?
Typical 2X is currently offline, with its last appearance 33 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 19 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Typical 2X?
Enter client.connect 199.30.67.210:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.