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103,751 players on Rust servers right now 11,890 servers online 3,994 with players on 411 fresh wipes in the last three hours Benchmark Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Benchmark Dev

Offline Benchmark Dev is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,405, the top 69% of all ranked servers.
  • The current map has been up 25d 16h, since Sunday 4 October, 02:30 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,405ranktop 69%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Benchmark Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,405 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1 days
Players before
0

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
126 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
77 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
226 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Benchmark Dev?

Recent wipes on this server averaged a peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak.

When does Benchmark Dev wipe?

No next wipe can be predicted for Benchmark Dev, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 16 hours.

Tags and categories

Where does Benchmark Dev appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Benchmark Dev are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Benchmark Dev?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts200 (Group limit): Each team holds 200 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Benchmark Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Benchmark Dev?

Last seen 8 days 19 hours ago, Benchmark Dev is offline right now.

What position does Benchmark Dev hold among Rust servers?

Player hours over seven days put Benchmark Dev at #15,405, in the top 69% of all ranked servers.

Settings and map

What settings and rules does Benchmark Dev run?

The name Benchmark Dev carries no gather rate. The cap on a group is 200 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Benchmark Dev?

A procedural map of 4,500 with seed 1337, generated by the game, runs on Benchmark Dev. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

Which region is Benchmark Dev hosted in?

There is no region from Benchmark Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 199.47.146.194:27016 is its address.

What Rust version is Benchmark Dev on?

Rust network protocol 2634 and build 166652 on Linux is what Benchmark Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Benchmark Dev stay online, and is it up right now?

Benchmark Dev is currently offline, with its last appearance 8 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Benchmark Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 199.47.146.194:27016. The server's website: https://cynic-hosting.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts200
Group limit Each team holds 200 at most.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.