The count
Live coverage · Rust server
Benchmark Dev
Offline Benchmark Dev is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,405, the top 69% of all ranked servers.
- The current map has been up 25d 16h, since Sunday 4 October, 02:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Benchmark Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,405 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 4 October 2026, 02:30 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 3 October 2026, 02:14 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 19:59 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Benchmark Dev?
Recent wipes on this server averaged a peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak.
When does Benchmark Dev wipe?
No next wipe can be predicted for Benchmark Dev, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 16 hours.
Tags and categories
Where does Benchmark Dev appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Benchmark Dev are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Benchmark Dev?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts200 (Group limit): Each team holds 200 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list Benchmark Dev publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Benchmark Dev?
Last seen 8 days 19 hours ago, Benchmark Dev is offline right now.
What position does Benchmark Dev hold among Rust servers?
Player hours over seven days put Benchmark Dev at #15,405, in the top 69% of all ranked servers.
Settings and map
What settings and rules does Benchmark Dev run?
The name Benchmark Dev carries no gather rate. The cap on a group is 200 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on Benchmark Dev?
A procedural map of 4,500 with seed 1337, generated by the game, runs on Benchmark Dev. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server details
Which region is Benchmark Dev hosted in?
There is no region from Benchmark Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 199.47.146.194:27016 is its address.
What Rust version is Benchmark Dev on?
Rust network protocol 2634 and build 166652 on Linux is what Benchmark Dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Benchmark Dev stay online, and is it up right now?
Benchmark Dev is currently offline, with its last appearance 8 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Benchmark Dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 199.47.146.194:27016. The server's website: https://cynic-hosting.com.