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35,149 players on Rust servers right now 11,607 servers online 2,874 with players on 60 fresh wipes in the last three hours rust-roaming-mobs dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

rust-roaming-mobs dev

Offline rust-roaming-mobs dev is not on the server list right now. The figures below are from when it was last seen, 10d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,224, the top 70% of all ranked servers.
  • The current map has been up 12d 17h, since Thursday 15 October, 10:20 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,224ranktop 70%
12d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on rust-roaming-mobs dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,224 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct10 Oct13 Oct17 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
7 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on rust-roaming-mobs dev?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 6 hours in.

When does rust-roaming-mobs dev wipe?

The record holds too few of rust-roaming-mobs dev's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 12 days 17 hours.

Tags and filters

Which Rust Live Stats filters and lists does rust-roaming-mobs dev show up in?

These are the Rust Live Stats lists rust-roaming-mobs dev fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for rust-roaming-mobs dev signify?

These are the tags rust-roaming-mobs dev makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on rust-roaming-mobs dev right now?

rust-roaming-mobs dev reads offline at the moment; the last sighting was 10 days 14 hours ago.

Where does rust-roaming-mobs dev sit in the server rankings?

Player hours over seven days put rust-roaming-mobs dev at #15,224, in the top 70% of all ranked servers.

Rules and settings

Which settings and rules are in force on rust-roaming-mobs dev?

The name rust-roaming-mobs dev carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on rust-roaming-mobs dev?

The map on rust-roaming-mobs dev is procedural, made by the game itself.

Server details

What location is rust-roaming-mobs dev in?

There is no region from rust-roaming-mobs dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 2.100.241.106:28025 is its address.

What Rust version is rust-roaming-mobs dev on?

Rust network protocol 2634 and build 167781 on Linux is what rust-roaming-mobs dev runs. Steam updates it for you, but your game needs the same protocol to join.

Is rust-roaming-mobs dev up now, and how steady is its uptime?

As of now, rust-roaming-mobs dev is offline; the last sighting was 10 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to rust-roaming-mobs dev?

Enter client.connect 2.100.241.106:28025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.