The count
LiveLive coverage · Rust server
RadZones
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,411, the top 69% of all ranked servers.
- The current map has been up 26d 15h, since Thursday 1 October, 20:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RadZones
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,411 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 20:20 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 16 September 2026, 16:30 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 15.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RadZones?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does RadZones wipe?
RadZones's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 15 hours have passed since this world was generated.
Tags and categories
Where does RadZones appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RadZones are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RadZones carry?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RadZones publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is RadZones at the moment?
Live now: 0 players on RadZones, out of 100 slots. Averaged over seven days: 0 players.
What position does RadZones hold among Rust servers?
Player hours over seven days put RadZones at #15,411, in the top 69% of all ranked servers.
Settings and map
What settings and rules does RadZones run?
Nothing in the name of RadZones states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on RadZones?
RadZones runs a game-generated procedural map: size 4,500, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is RadZones in?
No region is published by RadZones. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 2.24.161.35:28015.
What is performance like on RadZones?
It never went below 5 server fps in the last 48 hours, averaging 42. Buildings, deployables and everything else in the world added up to a maximum of 120,741 entities. The highest memory usage was 5,409 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is RadZones on?
RadZones operates on Linux with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RadZones, and is it online at the moment?
Right now RadZones is online. Based on the uptime it reports, the last restart was about 10 days 18 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 16 September 2026.
How to join
What is the way to connect to RadZones?
Enter client.connect 2.24.161.35:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.