The count
Live coverage · Rust server
Local Test
Offline Local Test is not on the server list right now. The figures below are from when it was last seen, 8h ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,962, the top 31% of all ranked servers.
- It resets its world every few hours: 7 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,962 today
Rank
daily · 1 is bestTop 31% of all ranked servers, and #295 of the duo servers (top 70%). Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Wednesday 28 October 2026, 09:41 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 23:15 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 21:05 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 19:09 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Thursday 22 October 2026, 21:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4.9 days
- Players before
- 0
World reset
New world
Thursday 22 October 2026, 15:50 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world; 1 players at the peak
Thursday 22 October 2026, 09:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
World reset
New world; 1 players at the peak
Wednesday 14 October 2026, 16:00 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 7.7 days
- Players before
- 1
Show 3 earlier resets
World reset
New world; 1 players at the peak
Sunday 11 October 2026, 21:10 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.8 days
- Players before
- 1
World reset
New world; 1 players at the peak
Saturday 10 October 2026, 15:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
World reset
New world; 1 players at the peak
Friday 9 October 2026, 19:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Local Test wipe?
Every few hours Local Test generates a new world; that is a reset, not a wipe, and no wipe schedule exists.
Lists and tags
Which Rust Live Stats filters and lists does Local Test show up in?
On Rust Live Stats, Local Test is listed under Duo Rust servers, live and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.
What do the tags listed for Local Test signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Local Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Local Test at the moment?
Last seen 8 hours ago, Local Test is offline right now. The seven-day average is 1 players, with a peak of 1. Peak hour over 48 hours: 20:00 UTC, at 1 players on average.
What position does Local Test hold among Rust servers?
Ranked by seven-day player hours, Local Test is #6,962, placing it in the top 31% of ranked servers. The server sits at #295 among duo servers.
Rules and settings
Which settings and rules are in force on Local Test?
The name Local Test carries no gather rate. The limit is 2 players to a group (duo). survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Local Test?
A procedural map, generated by the game, runs on Local Test.
About the server
Where does Local Test sit geographically?
Nothing on Local Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 2.26.250.204:28115.
What Rust version is Local Test on?
The setup on Local Test is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Local Test, and is it online at the moment?
Local Test is currently offline, with its last appearance 8 hours ago. 27 of 168 hours were online in the last 7 full days, giving 16% uptime. Rust Live Stats has tracked it since 18 September 2026.
How to join
How do you get onto Local Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.26.250.204:28115.