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Live
35,915 players on Rust servers right now 11,620 servers online 2,914 with players on 77 fresh wipes in the last three hours Staging Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Staging Dev Server

Offline Staging Dev Server is not on the server list right now. The figures below are from when it was last seen, 13h ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,419, the top 69% of all ranked servers.
  • The current map has been up 14h, since Tuesday 27 October, 16:11 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,419ranktop 69%
14h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Staging Dev Server

Players

AveragePeak
0123414:0015:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040014:0015:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
85 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
34 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does Staging Dev Server wipe?

The record holds too few of Staging Dev Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 14 hours.

Tags and filters

Which Rust Live Stats filters and lists does Staging Dev Server show up in?

On Rust Live Stats, Staging Dev Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the tags listed for Staging Dev Server signify?

These are the tags Staging Dev Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs169364 (Build): This server runs game build 169364; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on Staging Dev Server right now?

Staging Dev Server is not online at the moment, having last been seen 13 hours ago. The seven-day average for this server is 0 players.

Where does Staging Dev Server sit in the server rankings?

Ranked by seven-day player hours, Staging Dev Server is #15,419, placing it in the top 69% of ranked servers.

Rules and settings

What settings and rules does Staging Dev Server run?

The name Staging Dev Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Staging Dev Server?

Staging Dev Server runs a game-generated procedural map: size 3,000, seed 12345. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does Staging Dev Server sit geographically?

No region is published by Staging Dev Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 2.31.115.187:28015.

How well does Staging Dev Server perform?

Server fps averaged 254 over the last 48 hours, with a low of 253. Buildings, deployables and everything else in the world added up to a maximum of 44,000 entities. Up to 1,482 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Staging Dev Server on?

The setup on Staging Dev Server is Rust network protocol 2635 and build 169364 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Staging Dev Server, and is it online at the moment?

At the time of this update, Staging Dev Server is down, last seen 13 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.

Getting on

What is the way to connect to Staging Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.31.115.187:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs169364,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs169364
Build This server runs game build 169364.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.