The count
Live coverage · Rust server
RandomRaids local test
Offline RandomRaids local test is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,404, the top 69% of all ranked servers.
- The current map has been up 9d 13h, since Sunday 18 October, 08:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RandomRaids local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,404 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RandomRaids local test wipe?
The record holds too few of RandomRaids local test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 9 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does RandomRaids local test show up in?
The Rust Live Stats lists that include RandomRaids local test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for RandomRaids local test signify?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RandomRaids local test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is RandomRaids local test at the moment?
RandomRaids local test reads offline at the moment; the last sighting was 6 days 18 hours ago. Averaged over seven days: 0 players.
Where does RandomRaids local test sit in the server rankings?
Player hours over seven days put RandomRaids local test at #15,404, in the top 69% of all ranked servers.
Settings and map
What settings and rules does RandomRaids local test run?
The name RandomRaids local test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RandomRaids local test?
A procedural map, generated by the game, runs on RandomRaids local test.
About the server
Which region is RandomRaids local test hosted in?
There is no region from RandomRaids local test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 2.58.66.249:28115.
What version of Rust is running on RandomRaids local test?
Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. Steam updates it for you, but your game needs the same protocol to join.
Is RandomRaids local test up now, and how steady is its uptime?
At the time of this update, RandomRaids local test is down, last seen 6 days 18 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. On 21 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to RandomRaids local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.58.66.249:28115.