The count
Live coverage · Rust server
Oil Trainer - Local Development
Offline Oil Trainer - Local Development is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 6 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,965, the top 72% of all ranked servers.
- The current map has been up 31d 6h, since Sunday 27 September, 14:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Oil Trainer - Local Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,965 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Oil Trainer - Local Development wipe?
The record holds too few of Oil Trainer - Local Development's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 31 days 6 hours.
Tags and categories
Where does Oil Trainer - Local Development appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Oil Trainer - Local Development fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Oil Trainer - Local Development signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp6 (Max players): The slot count is 6; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Oil Trainer - Local Development publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Oil Trainer - Local Development at the moment?
Oil Trainer - Local Development reads offline at the moment; the last sighting was 31 days 6 hours ago.
How does Oil Trainer - Local Development compare with other Rust servers in the rankings?
Player hours over seven days put Oil Trainer - Local Development at #16,965, in the top 72% of all ranked servers.
Settings and map
What settings and rules does Oil Trainer - Local Development run?
No gather rate appears in the name Oil Trainer - Local Development. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Oil Trainer - Local Development?
The map on Oil Trainer - Local Development is procedural, made by the game itself.
Server details
Where does Oil Trainer - Local Development sit geographically?
There is no region from Oil Trainer - Local Development. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 2.59.158.100:28015.
What version of Rust is running on Oil Trainer - Local Development?
Rust network protocol 2633 and build 165217 on Windows is what Oil Trainer - Local Development runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Oil Trainer - Local Development, and is it online at the moment?
Oil Trainer - Local Development is currently offline, with its last appearance 31 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 27 September 2026.
Connecting
What steps connect you to Oil Trainer - Local Development?
Enter client.connect 2.59.158.100:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.