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36,679 players on Rust servers right now 11,628 servers online 2,939 with players on 90 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,465.
  • The current map has been up 40d 22h, since Thursday 17 September, 08:26 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,465rankno region published
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,465 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
93 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
37 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on ServerName?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does ServerName wipe, and at what times?

ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 40 days 22 hours.

Tags and filters

Where does ServerName appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ServerName fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on ServerName carry?

These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on ServerName right now?

ServerName is not online at the moment, having last been seen 37 days 11 hours ago.

Where does ServerName sit in the server rankings?

On player hours for the past seven days, ServerName sits at #15,465, inside the top – of ranked servers.

Rules and settings

Which settings and rules are in force on ServerName?

The name ServerName carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on ServerName?

A procedural map, generated by the game, runs on ServerName.

Server facts

Which region is ServerName hosted in?

No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 2.59.216.225:28015 is its address.

What Rust version is ServerName on?

The setup on ServerName is Rust network protocol 2633 and build 164530 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ServerName, and is it online at the moment?

As of now, ServerName is offline; the last sighting was 37 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to ServerName?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 2.59.216.225:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.