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34,406 players on Rust servers right now 11,599 servers online 2,900 with players on 67 fresh wipes in the last three hours My Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server

Offline My Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,308, the top 70% of all ranked servers.
  • The current map has been up 10d 12h, since Saturday 17 October, 16:55 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,308ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,308 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct20 Oct23 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 43 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
71 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
8 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on My Server?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 43 hours after it.

How often does My Server wipe, and at what times?

The record holds too few of My Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 10 days 12 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Server show up in?

These are the Rust Live Stats lists My Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for My Server signify?

These are the tags My Server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on My Server right now?

My Server reads offline at the moment; the last sighting was 8 days 18 hours ago.

What position does My Server hold among Rust servers?

Ranked by seven-day player hours, My Server is #15,308, placing it in the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on My Server?

No gather rate appears in the name My Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on My Server?

The map on My Server is procedural, made by the game itself.

Server details

What location is My Server in?

Nothing on My Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 2.59.253.251:28015.

What Rust version is My Server on?

Rust network protocol 2634 and build 167781 on Windows is what My Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Server, and is it online at the moment?

My Server is currently offline, with its last appearance 8 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 27 September 2026.

How to join

What steps connect you to My Server?

Enter client.connect 2.59.253.251:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.