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34,993 players on Rust servers right now 11,617 servers online 2,836 with players on 74 fresh wipes in the last three hours Server 2: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Server 2

Offline Server 2 is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,457, the top 67% of all ranked servers.
  • The current map has been up 36d 9h, since Tuesday 22 September, 20:58 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,457ranktop 67%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Server 2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,457 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
59 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
96 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Server 2?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does Server 2 wipe?

Too few wipes are recorded for Server 2 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 36 days 9 hours.

Lists and tags

Where does Server 2 appear in Rust Live Stats lists and filters?

On Rust Live Stats, Server 2 is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Server 2 signify?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Server 2 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Server 2 at the moment?

Server 2 is not online at the moment, having last been seen 36 days 8 hours ago.

How does Server 2 compare with other Rust servers in the rankings?

Player hours over seven days put Server 2 at #15,457, in the top 67% of all ranked servers.

Map and rules

Which settings and rules are in force on Server 2?

The name Server 2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Server 2?

Server 2 uses a procedural map, which the game generates.

Server facts

Which region is Server 2 hosted in?

Nothing on Server 2 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 200.115.209.238:28045.

What version of Rust is running on Server 2?

Server 2 operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Server 2, and is it online at the moment?

As of now, Server 2 is offline; the last sighting was 36 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 22 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to Server 2?

Enter client.connect 200.115.209.238:28045 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.