The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #13,143, the top 61% of all ranked servers.
- The current map has been up 20d 12h, since Friday 9 October, 16:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,143 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Test Server wipe, and at what times?
Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 20 days 12 hours.
Lists and tags
Which Rust Live Stats filters and lists does Test Server show up in?
On Rust Live Stats, Test Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Test Server at the moment?
Test Server is not online at the moment, having last been seen 16 days 12 hours ago.
What position does Test Server hold among Rust servers?
On player hours for the past seven days, Test Server sits at #13,143, inside the top 61% of ranked servers.
Settings and map
What rules does Test Server enforce, and which settings does it use?
Nothing in the name of Test Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is off: Valve's anti-cheat.
Can you tell me the map for Test Server?
A procedural map, generated by the game, runs on Test Server.
About the server
What location is Test Server in?
No region is published by Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 200.165.234.227:28015 is its address.
What Rust version is Test Server on?
The setup on Test Server is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test Server up now, and how steady is its uptime?
As of now, Test Server is offline; the last sighting was 16 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 10 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 200.165.234.227:28015.