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46,030 players on Rust servers right now 11,649 servers online 3,128 with players on 109 fresh wipes in the last three hours Private Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Private Server

Offline Private Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,194, the top 55% of all ranked servers.
  • The current map has been up 3d 4h, since Monday 26 October, 04:26 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#12,194ranktop 55%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,194 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does Private Server wipe?

Private Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 4 hours.

Tags and filters

Where does Private Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Private Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Private Server signify?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Private Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Private Server at the moment?

Private Server is not online at the moment, having last been seen 3 days 3 hours ago. Peak over the past week: 1. Average: 1 players.

How does Private Server compare with other Rust servers in the rankings?

On player hours for the past seven days, Private Server sits at #12,194, inside the top 55% of ranked servers.

Rules and settings

What settings and rules does Private Server run?

No gather rate appears in the name Private Server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Private Server?

A procedural map of 2,500 with seed 1, generated by the game, runs on Private Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does Private Server sit geographically?

There is no region from Private Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 201.0.122.204:28015 is its address.

What version of Rust is running on Private Server?

The setup on Private Server is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does Private Server stay online, and is it up right now?

Private Server is currently offline, with its last appearance 3 days 3 hours ago. It was online for 0 of 48 hours in the last 2 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 October 2026.

Connecting

What steps connect you to Private Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 201.0.122.204:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.