The count
Live coverage · Rust server
server2 test
Offline server2 test is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,909, the top 72% of all ranked servers.
- The current map has been up 21d 13h, since Tuesday 6 October, 17:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on server2 test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,909 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does server2 test wipe, and at what times?
The record holds too few of server2 test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 21 days 13 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does server2 test show up in?
These are the Rust Live Stats lists server2 test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for server2 test signify?
These are the tags server2 test makes public: gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on server2 test?
server2 test reads offline at the moment; the last sighting was 20 days 13 hours ago.
Where does server2 test sit in the server rankings?
On player hours for the past seven days, server2 test sits at #15,909, inside the top 72% of ranked servers.
Settings and map
What settings and rules does server2 test run?
Nothing in the name of server2 test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on server2 test?
A procedural map of 3,500 with seed 352165132, generated by the game, runs on server2 test. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
What location is server2 test in?
Nothing on server2 test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 201.187.212.8:28045 is its address.
What version of Rust is running on server2 test?
Rust network protocol 2634 and build 166652 on Windows is what server2 test runs. Steam updates it for you, but your game needs the same protocol to join.
Is server2 test up now, and how steady is its uptime?
server2 test is currently offline, with its last appearance 20 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 7 October 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to server2 test?
Enter client.connect 201.187.212.8:28045 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.