The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 2 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #12,170, the top 55% of all ranked servers.
- The current map has been up 24d 18h, since Saturday 3 October, 01:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,170 today
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 3 October 2026, 01:12 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte Rust Server?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 35 hours after it.
When does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 18 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list A Shockbyte Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is A Shockbyte Rust Server at the moment?
A Shockbyte Rust Server is carrying 0 players at the moment, with 2 slots in total. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.
How does A Shockbyte Rust Server compare with other Rust servers in the rankings?
Player hours over seven days put A Shockbyte Rust Server at #12,170, in the top 55% of all ranked servers.
Rules and settings
Which settings and rules are in force on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for A Shockbyte Rust Server?
Size 3,000, seed 2147483647: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does A Shockbyte Rust Server sit geographically?
Nothing on A Shockbyte Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 202.36.95.235:26004.
What is performance like on A Shockbyte Rust Server?
Server fps averaged 198 over the last 48 hours, with a low of 116. Buildings, deployables and everything else in the world added up to a maximum of 50,402 entities. Up to 3,173 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is A Shockbyte Rust Server on?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is A Shockbyte Rust Server, and is it online at the moment?
A Shockbyte Rust Server is up and running at this moment. Based on the uptime it reports, the last restart was about 20 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to A Shockbyte Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 202.36.95.235:26004.