The count
LiveLive coverage · Rust server
The lab
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,286, the top 46% of all ranked servers.
- The current map has been up 27d 3h, since Thursday 1 October, 20:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on The lab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,286 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 20:45 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 21:00 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at The lab?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does The lab wipe?
The record holds too few of The lab's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 3 hours.
Tags and categories
Where does The lab appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists The lab fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on The lab?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which The lab publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on The lab?
The lab is carrying 0 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.
How does The lab compare with other Rust servers in the rankings?
Player hours over seven days put The lab at #10,286, in the top 46% of all ranked servers.
Map and rules
Which settings and rules are in force on The lab?
Nothing in the name of The lab states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on The lab?
The lab runs a game-generated procedural map: size 3,750, seed 822215108. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does The lab sit geographically?
Nothing on The lab states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 202.36.95.61:28015 is its address.
What is performance like on The lab?
Server fps averaged 179 over the last 48 hours, with a low of 89. Buildings, deployables and everything else in the world added up to a maximum of 82,071 entities. Memory use peaked at 4,089 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on The lab?
Rust network protocol 2635 and build 168909 on Linux is what The lab runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does The lab stay online, and is it up right now?
The lab is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 7 hours ago. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to The lab?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 202.36.95.61:28015.