The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,538, the top 61% of all ranked servers.
- The current map has been up 5d 22h, since Friday 23 October, 09:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,538 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 09:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 00:52 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 13.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 8 October 2026, 13:22 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 3 October 2026, 11:16 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 5.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at A Shockbyte Rust Server?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. In the other cases it dropped under half by day 3.
On what timetable does A Shockbyte Rust Server wipe?
Wipes on A Shockbyte Rust Server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 22 hours.
Tags and filters
Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include A Shockbyte Rust Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on A Shockbyte Rust Server carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on A Shockbyte Rust Server?
A Shockbyte Rust Server is carrying 0 players at the moment, with 40 slots in total. Peak over the past week: 1. Average: 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
On player hours for the past seven days, A Shockbyte Rust Server sits at #13,538, inside the top 61% of ranked servers.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
The name A Shockbyte Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on A Shockbyte Rust Server?
Size 5,800, seed 1: that is the procedural map the game generates for A Shockbyte Rust Server. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
Server facts
What location is A Shockbyte Rust Server in?
No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 202.36.95.93:20084.
How well does A Shockbyte Rust Server perform?
Server fps averaged 107 over the last 48 hours, with a low of 84. Entity count reached 65,251: buildings, deployables and the rest of the world. The highest memory usage was 6,457 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on A Shockbyte Rust Server?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is A Shockbyte Rust Server, and is it online at the moment?
Right now A Shockbyte Rust Server is online. About 18 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to A Shockbyte Rust Server?
Enter client.connect 202.36.95.93:20084 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.