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77,657 players on Rust servers right now 11,837 servers online 3,729 with players on 257 fresh wipes in the last three hours LinuxGSM: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LinuxGSM

Offline LinuxGSM is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 26d 7h, since Saturday 3 October, 07:04 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,335ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LinuxGSM

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
44 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
268 / 700

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on LinuxGSM?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does LinuxGSM wipe?

Too few wipes are recorded for LinuxGSM to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 7 hours have passed since this world was generated.

Lists and tags

Where does LinuxGSM appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists LinuxGSM fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for LinuxGSM signify?

These are the tags LinuxGSM makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is LinuxGSM at the moment?

LinuxGSM reads offline at the moment; the last sighting was 5 days 23 hours ago. Averaged over seven days: 0 players.

What position does LinuxGSM hold among Rust servers?

On player hours for the past seven days, LinuxGSM sits at #15,335, inside the top 69% of ranked servers.

Map and rules

What settings and rules does LinuxGSM run?

Nothing in the name of LinuxGSM states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Server facts

Where does LinuxGSM sit geographically?

Nothing on LinuxGSM states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 203.135.196.151:28015.

What version of Rust is running on LinuxGSM?

Rust network protocol 2634 and build 166652 on Linux is what LinuxGSM runs. To join, your game must use the same protocol; Steam handles the update for you.

Is LinuxGSM up now, and how steady is its uptime?

LinuxGSM is currently offline, with its last appearance 5 days 23 hours ago. It was online for 39 of 168 hours in the last 7 full days, or 23% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto LinuxGSM?

Enter client.connect 203.135.196.151:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.