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52,165 players on Rust servers right now 11,631 servers online 3,145 with players on 117 fresh wipes in the last three hours poid: 0 players (offline) Updated every five minutes

Live coverage · Rust server

poid

Offline poid is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 75 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,913, the top 72% of all ranked servers.
  • The current map has been up 23d 12h, since Tuesday 6 October, 19:48 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak –
#15,913ranktop 72%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on poid

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,913 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
114 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
29 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
96 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
92 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on poid?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does poid wipe?

The record holds too few of poid's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 23 days 12 hours have passed since this world was generated.

Tags and categories

Where does poid appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists poid fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on poid carry?

gmrust (Game mode): Survival here follows standard Rust; mp75 (Max players): The slot count is 75; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list poid publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on poid?

Last seen 22 days 14 hours ago, poid is offline right now.

How does poid compare with other Rust servers in the rankings?

Player hours over seven days put poid at #15,913, in the top 72% of all ranked servers.

Settings and map

What settings and rules does poid run?

Nothing in the name of poid states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is off: Valve's anti-cheat.

Which map is in use on poid?

Size 3,500, seed 420420420: that is the procedural map the game generates for poid. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is poid in?

Nothing on poid states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 203.16.163.172:20978.

What version of Rust is running on poid?

Rust network protocol 2634 and build 166652 on Linux is what poid runs. To join, your game must use the same protocol; Steam handles the update for you.

Is poid up now, and how steady is its uptime?

At the time of this update, poid is down, last seen 22 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to poid?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.16.163.172:20978.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp75
Max players The slot count is 75.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.