The count
LiveLive coverage · Rust server
MJP
Key points
- 0 of 5 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 10h, since Thursday 29 October, 12:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MJP
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 12:30 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does MJP wipe?
Too few wipes are recorded for MJP to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 10 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does MJP show up in?
The Rust Live Stats lists that include MJP are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the tags listed for MJP signify?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MJP publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is MJP at the moment?
0 of MJP's 5 slots are filled right now. Across the past week the average was 0 players.
Where does MJP sit in the server rankings?
Ranked by seven-day player hours, MJP is #15,290, placing it in the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on MJP?
The name MJP carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is off.
Can you tell me the map for MJP?
Size 1,500, seed 50000: that is the procedural map the game generates for MJP. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does MJP sit geographically?
No region is published by MJP. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 203.16.163.220:20700.
Is performance on MJP steady?
Server fps averaged 237 over the last 48 hours, with a low of 224. Buildings, deployables and everything else in the world added up to a maximum of 8,295 entities. Up to 1,989 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on MJP?
The setup on MJP is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is MJP up now, and how steady is its uptime?
MJP is up and running at this moment. The uptime it reports puts the last restart at about 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.
Getting on
What is the way to connect to MJP?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.16.163.220:20700.