The count
LiveLive coverage · Rust server
A Shockbyte Rust Server
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 25d 0h, since Sunday 4 October, 17:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on A Shockbyte Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 4 October 2026, 17:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on A Shockbyte Rust Server?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 25 days have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does A Shockbyte Rust Server show up in?
These are the Rust Live Stats lists A Shockbyte Rust Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for A Shockbyte Rust Server signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which A Shockbyte Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is A Shockbyte Rust Server at the moment?
0 of A Shockbyte Rust Server's 40 slots are filled right now. The seven-day average for this server is 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
Ranked by seven-day player hours, A Shockbyte Rust Server is #15,327, placing it in the top 69% of ranked servers.
Rules and settings
What rules does A Shockbyte Rust Server enforce, and which settings does it use?
Nothing in the name of A Shockbyte Rust Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for A Shockbyte Rust Server?
A Shockbyte Rust Server runs a game-generated procedural map: size 3,750, seed 1799389959. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does A Shockbyte Rust Server sit geographically?
There is no region from A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 203.16.163.241:26596.
Is performance on A Shockbyte Rust Server steady?
It never went below 93 server fps in the last 48 hours, averaging 122. It supported up to 83,041 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,035 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is A Shockbyte Rust Server on?
The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does A Shockbyte Rust Server stay online, and is it up right now?
Right now A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to A Shockbyte Rust Server?
Enter client.connect 203.16.163.241:26596 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.