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101,018 players on Rust servers right now 11,889 servers online 3,946 with players on 400 fresh wipes in the last three hours Mirny isolated r15 NPC validation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mirny isolated r15 NPC validation

Offline Mirny isolated r15 NPC validation is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,327, the top 69% of all ranked servers.
  • The current map has been up 6d 3h, since Friday 23 October, 13:22 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,327ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Mirny isolated r15 NPC validation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,327 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 151 on average
157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
97 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
229 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
346 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Mirny isolated r15 NPC validation?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Mirny isolated r15 NPC validation wipe, and at what times?

Too few wipes are recorded for Mirny isolated r15 NPC validation to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 3 hours have passed since this world was generated.

Tags and categories

Where does Mirny isolated r15 NPC validation appear in Rust Live Stats lists and filters?

On Rust Live Stats, Mirny isolated r15 NPC validation is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Mirny isolated r15 NPC validation signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Mirny isolated r15 NPC validation publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Mirny isolated r15 NPC validation?

Mirny isolated r15 NPC validation is not online at the moment, having last been seen 6 days 3 hours ago. The seven-day average for this server is 0 players.

How does Mirny isolated r15 NPC validation compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Mirny isolated r15 NPC validation is #15,327, placing it in the top 69% of ranked servers.

Settings and map

What settings and rules does Mirny isolated r15 NPC validation run?

Nothing in the name of Mirny isolated r15 NPC validation states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Mirny isolated r15 NPC validation?

A procedural map, generated by the game, runs on Mirny isolated r15 NPC validation.

Server details

Where does Mirny isolated r15 NPC validation sit geographically?

Nothing on Mirny isolated r15 NPC validation states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 203.23.179.171:28515.

What Rust version is Mirny isolated r15 NPC validation on?

Rust network protocol 2635 and build 168909 on Windows is what Mirny isolated r15 NPC validation runs. Steam updates it for you, but your game needs the same protocol to join.

Is Mirny isolated r15 NPC validation up now, and how steady is its uptime?

At the time of this update, Mirny isolated r15 NPC validation is down, last seen 6 days 3 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 23 October 2026.

Connecting

What steps connect you to Mirny isolated r15 NPC validation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.23.179.171:28515.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.