The count
Live coverage · Rust server
Trilogy's Private Rust
Offline Trilogy's Private Rust is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,887, the top 60% of all ranked servers.
- The current map has been up 14d 7h, since Thursday 15 October, 23:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Trilogy's Private Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,887 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Trilogy's Private Rust wipe, and at what times?
Too few wipes are recorded for Trilogy's Private Rust to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 14 days 7 hours have passed since this world was generated.
Lists and tags
Where does Trilogy's Private Rust appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Trilogy's Private Rust are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Trilogy's Private Rust?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Trilogy's Private Rust publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Trilogy's Private Rust?
Last seen 14 days 6 hours ago, Trilogy's Private Rust is offline right now.
What position does Trilogy's Private Rust hold among Rust servers?
Ranked by seven-day player hours, Trilogy's Private Rust is #12,887, placing it in the top 60% of ranked servers.
Rules and settings
Which settings and rules are in force on Trilogy's Private Rust?
Nothing in the name of Trilogy's Private Rust states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Trilogy's Private Rust?
Trilogy's Private Rust uses a procedural map, which the game generates.
Server details
Where does Trilogy's Private Rust sit geographically?
No region is published by Trilogy's Private Rust. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 203.84.234.113:28015.
What version of Rust is running on Trilogy's Private Rust?
The setup on Trilogy's Private Rust is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Trilogy's Private Rust, and is it online at the moment?
At the time of this update, Trilogy's Private Rust is down, last seen 14 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 October 2026.
Getting on
What steps connect you to Trilogy's Private Rust?
Enter client.connect 203.84.234.113:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.