The count
Live coverage · Rust server · us
Rivals dev
Offline Rivals dev is not on the server list right now. The figures below are from when it was last seen, 13h ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,398, the top 47% of all ranked servers.
- It resets its world every few hours: 11 new worlds this week, none of them a wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rivals dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,398 today
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipeWorld reset
New world
Wednesday 28 October 2026, 21:25 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 20:31 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 19:41 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Wednesday 28 October 2026, 16:57 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Tuesday 27 October 2026, 12:38 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 11:07 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 10:42 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Monday 26 October 2026, 10:26 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
Show 8 earlier resets
World reset
New world
Monday 26 October 2026, 10:18 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 09:57 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
World reset
New world
Monday 26 October 2026, 09:52 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 14 October 2026, 11:28 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world
Wednesday 14 October 2026, 08:48 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Wednesday 14 October 2026, 08:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 12.1 days
- Players before
- 1
World reset
New world
Tuesday 13 October 2026, 09:26 UTC
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
World reset
New world; 1 players at the peak
Tuesday 13 October 2026, 08:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Rivals dev wipe?
A new world comes every few hours on Rivals dev, which means resets rather than wipes and no schedule to follow.
Tags and filters
Where does Rivals dev appear in Rust Live Stats lists and filters?
On Rust Live Stats, Rivals dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z; Last wipe: In the last 24 hours it appears on the server list.
What meaning do the tags on Rivals dev carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; v2635 (Protocol): Join only if your game is on protocol 2635; cs0 (Build): Nobody publishes a build number for this server; ptrak (Networking): RakNet is the network layer — the game's standard one; $rus (Region code): The region code reads us; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Rivals dev publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Rivals dev right now?
Rivals dev is not online at the moment, having last been seen 13 hours ago. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.
What position does Rivals dev hold among Rust servers?
On player hours for the past seven days, Rivals dev sits at #10,398, inside the top 47% of ranked servers.
Settings and map
What settings and rules does Rivals dev run?
Nothing in the name of Rivals dev states a gather rate. No group limit appears in its listing. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Rivals dev?
The map on Rivals dev is procedural, made by the game itself.
Server facts
Which region is Rivals dev hosted in?
No region is published by Rivals dev; the region code is us. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 203.94.34.210:12345 is its address.
What version of Rust is running on Rivals dev?
Rivals dev operates on Windows with Rust network protocol 2635. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rivals dev, and is it online at the moment?
As of now, Rivals dev is offline; the last sighting was 13 hours ago. 9 of 168 hours were online in the last 7 full days, giving 5% uptime. The first sighting by Rust Live Stats was on 13 October 2026.
Connecting
What is the way to connect to Rivals dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.94.34.210:12345.