The count
Live coverage · Rust server
dev
Offline dev is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,988, the top 71% of all ranked servers.
- The current map has been up 34d 14h, since Thursday 24 September, 18:24 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,988 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 1 October 2026, 10:25 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 07:13 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 03:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 18:20 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 16:08 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 19:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 17:02 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 20:21 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Show 4 earlier wipes
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 14:50 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 12:25 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 14 September 2026, 12:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 14:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on dev?
The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 when it did not hold.
How often does dev wipe, and at what times?
dev wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 14 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does dev show up in?
On Rust Live Stats, dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on dev?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166465 (Build): Build: 166465; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on dev right now?
Last seen 24 days 2 hours ago, dev is offline right now.
How does dev compare with other Rust servers in the rankings?
Ranked by seven-day player hours, dev is #15,988, placing it in the top 71% of ranked servers.
Map and rules
What settings and rules does dev run?
The name dev carries no gather rate. The cap on a group is 100 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
What location is dev in?
Nothing on dev states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 203.94.34.210:28015 is its address.
What version of Rust is running on dev?
dev operates on Windows with Rust network protocol 2634 and build 166465. Steam updates it for you, but your game needs the same protocol to join.
Is dev up now, and how steady is its uptime?
At the time of this update, dev is down, last seen 24 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 203.94.34.210:28015.