The count
Live coverage · Rust server
echostore local test
Offline echostore local test is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 7d 16h, since Wednesday 21 October, 22:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on echostore local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 21 October 2026, 22:53 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 21 October 2026, 08:35 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at echostore local test?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
When does echostore local test wipe?
The record holds too few of echostore local test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 7 days 16 hours.
Tags and filters
Which Rust Live Stats filters and lists does echostore local test show up in?
The Rust Live Stats lists that include echostore local test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for echostore local test signify?
These are the tags echostore local test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on echostore local test right now?
echostore local test reads offline at the moment; the last sighting was 7 days 16 hours ago.
Where does echostore local test sit in the server rankings?
Player hours over seven days put echostore local test at #15,339, in the top 69% of all ranked servers.
Settings and map
What rules does echostore local test enforce, and which settings does it use?
The name echostore local test carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is live on echostore local test?
A procedural map, generated by the game, runs on echostore local test.
Server facts
What location is echostore local test in?
Nothing on echostore local test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 204.93.237.12:28315 is its address.
What Rust version is echostore local test on?
echostore local test operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does echostore local test stay online, and is it up right now?
At the time of this update, echostore local test is down, last seen 7 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 October 2026.
Connecting
What steps connect you to echostore local test?
Enter client.connect 204.93.237.12:28315 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.