The count
Live coverage · Rust server
rules local test
Offline rules local test is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,396, the top 69% of all ranked servers.
- The current map has been up 8d 5h, since Wednesday 21 October, 08:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on rules local test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,396 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does rules local test wipe?
The record holds too few of rules local test's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 8 days 5 hours.
Tags and categories
Where does rules local test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists rules local test fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for rules local test signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which rules local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on rules local test right now?
rules local test reads offline at the moment; the last sighting was 8 days 5 hours ago.
Where does rules local test sit in the server rankings?
On player hours for the past seven days, rules local test sits at #15,396, inside the top 69% of ranked servers.
Settings and map
What settings and rules does rules local test run?
Nothing in the name of rules local test states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Can you tell me the map for rules local test?
A procedural map, generated by the game, runs on rules local test.
About the server
Where does rules local test sit geographically?
No region is published by rules local test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 204.93.237.12:28515 is its address.
What version of Rust is running on rules local test?
Rust network protocol 2634 and build 167781 on Linux is what rules local test runs. Steam updates it for you, but your game needs the same protocol to join.
Does rules local test stay online, and is it up right now?
rules local test is currently offline, with its last appearance 8 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 October 2026.
Getting on
What steps connect you to rules local test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 204.93.237.12:28515.