The count
Live coverage · Rust server
pllm-test-0
Offline pllm-test-0 is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,353, the top 69% of all ranked servers.
- The current map has been up 5d 10h, since Friday 23 October, 15:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on pllm-test-0
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,353 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does pllm-test-0 wipe?
The record holds too few of pllm-test-0's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 5 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does pllm-test-0 show up in?
The Rust Live Stats lists that include pllm-test-0 are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
How should you read the tags on pllm-test-0?
These are the tags pllm-test-0 makes public: gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is pllm-test-0 at the moment?
Last seen 5 days 9 hours ago, pllm-test-0 is offline right now. Across the past week the average was 0 players.
Where does pllm-test-0 sit in the server rankings?
On player hours for the past seven days, pllm-test-0 sits at #15,353, inside the top 69% of ranked servers.
Settings and map
What rules does pllm-test-0 enforce, and which settings does it use?
Nothing in the name of pllm-test-0 states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for pllm-test-0?
The map on pllm-test-0 is procedural, made by the game itself.
About the server
Which region is pllm-test-0 hosted in?
No region is published by pllm-test-0. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 205.196.144.26:28015.
What version of Rust is running on pllm-test-0?
The setup on pllm-test-0 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is pllm-test-0 up now, and how steady is its uptime?
At the time of this update, pllm-test-0 is down, last seen 5 days 9 hours ago. It was online for 0 of 120 hours in the last 5 full days, or 0% of the time. On 23 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto pllm-test-0?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 205.196.144.26:28015.