The count
Live coverage · Rust server
Souls.one_testing grounds
Offline Souls.one_testing grounds is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,394, the top 71% of all ranked servers.
- The current map has been up 30d 1h, since Tuesday 29 September, 18:04 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Souls.one_testing grounds
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,394 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 29 September 2026, 18:04 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 15 September 2026, 09:16 UTC
- Peak
- 2
- Crowd
- halved by day 2
- Lasted
- 14.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Souls.one_testing grounds?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.
How often does Souls.one_testing grounds wipe, and at what times?
Too few wipes are recorded for Souls.one_testing grounds to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 30 days 1 hours have passed since this world was generated.
Lists and tags
Where does Souls.one_testing grounds appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Souls.one_testing grounds fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Souls.one_testing grounds signify?
gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Souls.one_testing grounds publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Souls.one_testing grounds at the moment?
Last seen 16 days 10 hours ago, Souls.one_testing grounds is offline right now.
What position does Souls.one_testing grounds hold among Rust servers?
On player hours for the past seven days, Souls.one_testing grounds sits at #15,394, inside the top 71% of ranked servers.
Rules and settings
What rules does Souls.one_testing grounds enforce, and which settings does it use?
The name Souls.one_testing grounds carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is off: Valve's anti-cheat.
Which map is live on Souls.one_testing grounds?
Souls.one_testing grounds runs a game-generated procedural map: size 1,622, seed 745503023. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Souls.one_testing grounds in?
There is no region from Souls.one_testing grounds. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 208.115.248.156:28080 is its address.
What version of Rust is running on Souls.one_testing grounds?
The setup on Souls.one_testing grounds is Rust network protocol 2633 and build 163493 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Souls.one_testing grounds, and is it online at the moment?
Souls.one_testing grounds is currently offline, with its last appearance 16 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Souls.one_testing grounds?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.115.248.156:28080.