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102,314 players on Rust servers right now 11,909 servers online 3,972 with players on 409 fresh wipes in the last three hours Local Plugin Test (not public): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Plugin Test (not public)

Offline Local Plugin Test (not public) is not on the server list right now. The figures below are from when it was last seen, 16h ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,610, the top 65% of all ranked servers.
  • The current map has been up 20d 4h, since Friday 9 October, 12:56 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak 1
#14,610ranktop 65%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Plugin Test (not public)

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,610 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep5 Oct12 Oct17 Oct23 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
9.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
149 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 88 on average
225 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local Plugin Test (not public)?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

How often does Local Plugin Test (not public) wipe, and at what times?

Local Plugin Test (not public)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 20 days 4 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Local Plugin Test (not public) show up in?

These are the Rust Live Stats lists Local Plugin Test (not public) fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Local Plugin Test (not public) signify?

These are the tags Local Plugin Test (not public) makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Local Plugin Test (not public) at the moment?

Local Plugin Test (not public) is not online at the moment, having last been seen 16 hours ago. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 21:00 UTC, at 0 players on average.

What position does Local Plugin Test (not public) hold among Rust servers?

Ranked by seven-day player hours, Local Plugin Test (not public) is #14,610, placing it in the top 65% of ranked servers.

Settings and map

What settings and rules does Local Plugin Test (not public) run?

Nothing in the name of Local Plugin Test (not public) states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Local Plugin Test (not public)?

Local Plugin Test (not public) uses a procedural map, which the game generates.

Server details

Where does Local Plugin Test (not public) sit geographically?

No region is published by Local Plugin Test (not public). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 208.188.186.148:28015.

What Rust version is Local Plugin Test (not public) on?

Rust network protocol 2635 and build 168909 on Windows is what Local Plugin Test (not public) runs. Steam updates it for you, but your game needs the same protocol to join.

Is Local Plugin Test (not public) up now, and how steady is its uptime?

Local Plugin Test (not public) is currently offline, with its last appearance 16 hours ago. It was online for 4 of 168 hours in the last 7 full days, or 2% of the time. Rust Live Stats has tracked it since 30 September 2026.

Getting on

What is the way to connect to Local Plugin Test (not public)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.188.186.148:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.