The count
LiveLive coverage · Rust server
Cross-Eyed Squiggy's x100
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,723, the top 17% of all ranked servers.
- The current map has been up 6d 17h, since Thursday 22 October, 00:25 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 00:25 UTC, in 6h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cross-Eyed Squiggy's x100
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,723 today
Rank
daily · 1 is bestTop 17% of all ranked servers, and #241 of the quad servers (top 29%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6h
from its schedule tag
Next wipe Thursday 29 October, 00:25 UTC, in 6h. Its weekly schedule tag · low confidence
Coming wipes
- 6hThu 29 Oct, 00:25 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 14d 6hThu 12 Nov, 00:25 UTC
- 21d 6hThu 19 Nov, 00:25 UTC
- 28d 6hThu 26 Nov, 00:25 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 42d 6hThu 10 Dec, 00:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 00:25 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 05:43 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 4.8 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Wednesday 7 October 2026, 14:28 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 9.6 days
- Players before
- 1
Wipe
Wipe peaks at 4 players
Friday 2 October 2026, 04:34 UTC
- Peak
- 4
- Crowd
- halved by day 4
- Lasted
- 5.4 days
- Players before
- 0
Force wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 18:00 UTC FW
- Peak
- 4
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 1 October 2026, 01:06 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Cross-Eyed Squiggy's x100?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 5 hours in. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the other cases it dropped under half by day 3.
How often does Cross-Eyed Squiggy's x100 wipe, and at what times?
The prediction for Cross-Eyed Squiggy's x100 follows its tag, since the record holds too few wipes to confirm the schedule. On Thursday 29 October at 00:25 UTC its next wipe falls due. 6 days 17 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.
Tags and filters
Where does Cross-Eyed Squiggy's x100 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Cross-Eyed Squiggy's x100 are Rust servers above 10x gather, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE and Softcore; Server tag: Weekly ^w, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
How should you read the tags on Cross-Eyed Squiggy's x100?
gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^w (Weekly): Wipes: every week; ^s (Softcore): In Facepunch's easier softcore mode, part of your inventory survives your death; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Cross-Eyed Squiggy's x100 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Cross-Eyed Squiggy's x100 right now?
Live now: 0 players on Cross-Eyed Squiggy's x100, out of 100 slots. Averaged across seven days, 1 players; the peak was 5. The busiest hour in the past 48 was 15:00 UTC, averaging 2 players.
How does Cross-Eyed Squiggy's x100 compare with other Rust servers in the rankings?
Player hours over seven days put Cross-Eyed Squiggy's x100 at #3,723, in the top 17% of all ranked servers. Within the quad group, its position is #241.
Rules and settings
What settings and rules does Cross-Eyed Squiggy's x100 run?
Read the name for the rate: 100x gathering on Cross-Eyed Squiggy's x100. The limit is 4 players to a group (quad). It runs softcore, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Cross-Eyed Squiggy's x100?
Size 3,500, seed 8888: that is the procedural map the game generates for Cross-Eyed Squiggy's x100. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is Cross-Eyed Squiggy's x100 hosted in?
There is no region from Cross-Eyed Squiggy's x100. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 208.52.152.43:28115.
What is performance like on Cross-Eyed Squiggy's x100?
Server fps averaged 18 over the last 48 hours, with a low of 5. It supported up to 87,763 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,012 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Cross-Eyed Squiggy's x100 on?
Cross-Eyed Squiggy's x100 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Cross-Eyed Squiggy's x100, and is it online at the moment?
Cross-Eyed Squiggy's x100 is up and running at this moment. Based on the uptime it reports, the last restart was about 8 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 30 September 2026.
Getting on
What steps connect you to Cross-Eyed Squiggy's x100?
Enter client.connect 208.52.152.43:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
