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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]: 2 players on now Updated every five minutes

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RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Key points

  • 2 of 101 players are on now, 2% full.
  • Over the last seven days it averages 2 players, with a peak of 11.
  • It ranks #2,085, the top 9% of all ranked servers.
  • The current map has been up 5d 16h, since Friday 23 October, 14:38 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:38 UTC, in 1d 7h.
Join
100x weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 2 of 101 players

2/ 101players now 2% full
27-day averagepeak 11
#2,085ranktop 9%
5d agolast wipeweekly schedule
1d 7hnext wipeFri 30 Oct, 14:38 UTC

Players on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]

Players

AveragePeak
0246808:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,085 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 7h

fixed weekdays

Next wipe Friday 30 October, 14:38 UTC, in 1d 7h. Every Friday at 14:38 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
24wipe-day peakplayers, last three wipes
40%crowd heldelse halves by day 5

Coming wipes

  1. 1d 7h
    Fri 30 Oct, 14:38 UTC
  2. 7d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 8d 7h
    Fri 6 Nov, 14:38 UTC
  4. 15d 7h
    Fri 13 Nov, 14:38 UTC
  5. 22d 7h
    Fri 20 Nov, 14:38 UTC
  6. 29d 7h
    Fri 27 Nov, 14:38 UTC
  7. 35d 11h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 36d 7h
    Fri 4 Dec, 14:38 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 44 hours in.

Wipes

newest first

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
running
Players before
3

Wipe peaks at 10 players

Peak
10
Crowd
halved by day 5
Lasted
7 days
Players before
2

Wipe peaks at 51 players

Peak
51
Crowd
halved by day 2
Lasted
7 days
Players before
2

Force wipe peaks at 8 players

Peak
8
Crowd
held half
Lasted
7.8 days
Players before
1

Wipe peaks at 9 players

Peak
9
Crowd
halved by day 5
Lasted
6.1 days
Players before
1

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RGN 100x PvE [Events|Purge|Zombies|SkillTree]
EU · groups of 8+ · 100x · weekly · 2 on average
0 / 100
|PVE|UNSTOPPABLE|RUS|X10|QUEST|SKINDROPS|ARENA|
EU · groups of 10+ · 10x · weekly · 6 on average
2 / 200
[SEA] CrustyRusty | 10x PvE
EA · groups of 8+ · 10x · weekly · 5 on average
3 / 50
RustGamingNation 100000x PvE [Events|Purge|Zombies|SkillTree]
groups of 8+ · 100000x · weekly · 4 on average
2 / 101
RustGamingNation 100000x |EU| PvE [Events|Purge|Zombies|SkillTr
EU · groups of 8+ · 100000x · weekly · 4 on average
2 / 101
CREED PVE | 1000000X | NO BP | KITS | SHOP | THURSDAYS
NA · groups of 8+ · 1e+06x · weekly · 4 on average
3 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes on this server averaged a peak of 24 players at their busiest. The crowd on the latest wipe peaked 44 hours in. The crowd stayed above half that peak until the next wipe in 40% of its recent wipes. In the other cases it dropped under half by day 5.

How often does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] wipe, and at what times?

Wipes on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:38 UTC pattern. On Friday 30 October at 14:38 UTC its next wipe falls due. 5 days 16 hours have passed since this world was generated. A weekly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] show up in?

The Rust Live Stats lists that include RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] are Rust servers above 10x gather, Modded Rust servers live now, Rust PvE servers, live now, Rust roleplay servers, live now and Rust zombie servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x it appears on the server list.

What do the tags listed for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] signify?

These are the tags RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] makes public: gmrust (Game mode): The game mode is standard Rust survival; mp101 (Max players): 101 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^w (Weekly): A wipe comes each week; ^r (Roleplay): This is a roleplay server; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] right now?

Live now: 2 players on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. The seven-day average is 2 players, with a peak of 11. The busiest hour in the past 48 was 14:00 UTC, averaging 6 players.

What position does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] hold among Rust servers?

Ranked by seven-day player hours, RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is #2,085, placing it in the top 9% of ranked servers.

Map and rules

Which settings and rules are in force on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Read the name for the rate: 100x gathering on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]. The default applies: 8 players to a group. roleplay applies here, towns, jobs and roleplay rules. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] runs a game-generated procedural map: size 5,000, seed 677322. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] sit geographically?

Nothing on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 195.60.166.227:29015.

Is performance on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] steady?

Server fps averaged 30 over the last 48 hours, with a low of 30. Buildings, deployables and everything else in the world added up to a maximum of 168,296 entities. Up to 5,295 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] on?

The setup on RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] stay online, and is it up right now?

RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree] is up and running at this moment. The uptime it reports puts the last restart at about 6 hours ago. 163 of 168 hours were online in the last 7 full days, giving 97% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to RustGamingNation 100x PvE [Events|Purge|Zombies|SkillTree]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 195.60.166.227:29015. You can find its website at https://www.rust-gaming-nation.com/.

Server tags

what each one means

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp101
Max players 101 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.