The count
LiveLive coverage · Rust server
FormVII Testing
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,836, the top 67% of all ranked servers.
- The current map has been up 25d 2h, since Saturday 3 October, 19:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on FormVII Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,836 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 3 October 2026, 19:20 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on FormVII Testing?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does FormVII Testing wipe, and at what times?
Too few wipes are recorded for FormVII Testing to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 2 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does FormVII Testing show up in?
The Rust Live Stats lists that include FormVII Testing are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for FormVII Testing signify?
gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon: that is the tag list FormVII Testing publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on FormVII Testing?
0 of FormVII Testing's 40 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.
How does FormVII Testing compare with other Rust servers in the rankings?
Player hours over seven days put FormVII Testing at #14,836, in the top 67% of all ranked servers.
Settings and map
Which settings and rules are in force on FormVII Testing?
No gather rate appears in the name FormVII Testing. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on FormVII Testing?
Size 1,000, seed 1337: that is the procedural map the game generates for FormVII Testing. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.
Server facts
What location is FormVII Testing in?
Nothing on FormVII Testing states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 208.52.153.221:28015.
Is performance on FormVII Testing steady?
It never went below 30 server fps in the last 48 hours, averaging 30. It supported up to 5,346 entities, covering buildings, deployables and all other objects. Up to 1,230 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on FormVII Testing?
FormVII Testing operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is FormVII Testing up now, and how steady is its uptime?
FormVII Testing is up and running at this moment. The uptime it reports puts the last restart at about 5 days 3 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to FormVII Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.52.153.221:28015.