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102,237 players on Rust servers right now 11,898 servers online 3,978 with players on 329 fresh wipes in the last three hours Cynic Network Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server · us1

Cynic Network Test

Offline Cynic Network Test is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 1 of 1000 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,659, the top 57% of all ranked servers.
  • The current map has been up 28d 20h, since Wednesday 30 September, 21:53 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1000 players

1/ 1000players now 0% full
07-day averagepeak –
#13,659ranktop 57%
28d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Cynic Network Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,659 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
141 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
85 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 89 on average
228 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
349 / 350

Quick answers

from the figures on this page

Wipe schedule

When does Cynic Network Test wipe?

The record holds too few of Cynic Network Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 28 days 20 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Cynic Network Test show up in?

These are the Rust Live Stats lists Cynic Network Test fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Cynic Network Test?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1000 (Max players): 1,000 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $rus1 (Region code): Region code: us1; ^y (Carbon): It uses the plugin framework Carbon; ^z (Modded): Modded: plugins or changed settings alter the game, which Cynic Network Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Cynic Network Test?

Cynic Network Test is not online at the moment, having last been seen 28 days 16 hours ago.

How does Cynic Network Test compare with other Rust servers in the rankings?

On player hours for the past seven days, Cynic Network Test sits at #13,659, inside the top 57% of ranked servers.

Map and rules

Which settings and rules are in force on Cynic Network Test?

Nothing in the name of Cynic Network Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Cynic Network Test?

Cynic Network Test uses a procedural map, which the game generates.

About the server

What location is Cynic Network Test in?

No region is published by Cynic Network Test; the region code is us1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 208.88.69.27:28300.

What version of Rust is running on Cynic Network Test?

Rust network protocol 2633 and build 165217 on Linux is what Cynic Network Test runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Cynic Network Test, and is it online at the moment?

As of now, Cynic Network Test is offline; the last sighting was 28 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

What steps connect you to Cynic Network Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.88.69.27:28300.

Server tags

what each one means

Published as mp1000,ptrak,$rus1,v2633,gmrust,cs165217,ts8,^y,^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1000
Max players 1,000 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$rus1
Region code Region code: us1.

Mods and access

^y
Carbon It uses the plugin framework Carbon.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.