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43,295 players on Rust servers right now 11,622 servers online 2,981 with players on 139 fresh wipes in the last three hours osmium dev hub (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

osmium dev hub (local)

Offline osmium dev hub (local) is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,297, the top 69% of all ranked servers.
  • The current map has been up 11d 3h, since Monday 19 October, 02:52 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,297ranktop 69%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on osmium dev hub (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,297 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
35 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
59 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
50 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does osmium dev hub (local) wipe?

osmium dev hub (local)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 3 hours.

Tags and filters

Which Rust Live Stats filters and lists does osmium dev hub (local) show up in?

These are the Rust Live Stats lists osmium dev hub (local) fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for osmium dev hub (local) signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which osmium dev hub (local) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on osmium dev hub (local) right now?

Last seen 11 days 3 hours ago, osmium dev hub (local) is offline right now.

How does osmium dev hub (local) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, osmium dev hub (local) is #15,297, placing it in the top 69% of ranked servers.

Rules and settings

What rules does osmium dev hub (local) enforce, and which settings does it use?

No gather rate appears in the name osmium dev hub (local). Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on osmium dev hub (local)?

A procedural map, generated by the game, runs on osmium dev hub (local).

About the server

Which region is osmium dev hub (local) hosted in?

No region is published by osmium dev hub (local). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 208.88.69.27:28741 is its address.

What Rust version is osmium dev hub (local) on?

The setup on osmium dev hub (local) is Rust network protocol 2634 and build 167231 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is osmium dev hub (local) up now, and how steady is its uptime?

As of now, osmium dev hub (local) is offline; the last sighting was 11 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 19 October 2026.

Connecting

What is the way to connect to osmium dev hub (local)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 208.88.69.27:28741.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.