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84,816 players on Rust servers right now 11,846 servers online 3,802 with players on 288 fresh wipes in the last three hours osmium dev p7staging (local): 0 players (offline) Updated every five minutes

Live coverage · Rust server

osmium dev p7staging (local)

Offline osmium dev p7staging (local) is not on the server list right now. The figures below are from when it was last seen, 19d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,789, the top 72% of all ranked servers.
  • The current map has been up 19d 14h, since Saturday 10 October, 00:13 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,789ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on osmium dev p7staging (local)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,789 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
82 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
100 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
248 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at osmium dev p7staging (local)?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does osmium dev p7staging (local) wipe?

osmium dev p7staging (local)'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 19 days 14 hours.

Tags and categories

Where does osmium dev p7staging (local) appear in Rust Live Stats lists and filters?

On Rust Live Stats, osmium dev p7staging (local) is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on osmium dev p7staging (local)?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167508 (Build): Build: 167508; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which osmium dev p7staging (local) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on osmium dev p7staging (local) right now?

osmium dev p7staging (local) is not online at the moment, having last been seen 19 days 14 hours ago.

Where does osmium dev p7staging (local) sit in the server rankings?

On player hours for the past seven days, osmium dev p7staging (local) sits at #15,789, inside the top 72% of ranked servers.

Rules and settings

Which settings and rules are in force on osmium dev p7staging (local)?

No gather rate appears in the name osmium dev p7staging (local). The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for osmium dev p7staging (local)?

The map on osmium dev p7staging (local) is procedural, made by the game itself.

Server facts

Which region is osmium dev p7staging (local) hosted in?

Nothing on osmium dev p7staging (local) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 208.88.69.27:28760 is its address.

What version of Rust is running on osmium dev p7staging (local)?

osmium dev p7staging (local) operates on Linux with Rust network protocol 2635 and build 167508. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is osmium dev p7staging (local), and is it online at the moment?

At the time of this update, osmium dev p7staging (local) is down, last seen 19 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 8 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to osmium dev p7staging (local)?

Enter client.connect 208.88.69.27:28760 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs167508,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players Slots: 4.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167508
Build Build: 167508.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.